Apr 19, 2008, 10:47 PM // 22:47
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#21
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Wilds Pathfinder
Join Date: Jun 2007
Location: long a
Profession: Mo/
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Quote:
Originally Posted by Brian the Gladiator
1) I've never seen anyone use ele skills in PvE except AoE fire.
2) Monks in PvE dont use aegis... they use Healer's Boon + seed of life + healing seed.
3) No one uses motivation paras in pve... they use imba-gons with PvE-only shouts.
4) Ritualists are exclusively used for resto heals and communing spirits.
5) Dervishes dont need to spike in PvE.
6) Mesmer AoE skills GOT BUFFED which is what PvE-ers have been crying for.
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You must play with terribad Ursanway+HB scrubs because ... well, everything you said is a joke.
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Apr 19, 2008, 11:01 PM // 23:01
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#22
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Why do you PvPers always ruin our PvE fun? I don't like ursan, but I like OP skills. Who cares about skill balance? I rather kill shit fast and easy because I'm bad and can't work around changes.
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Apr 19, 2008, 11:08 PM // 23:08
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#23
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Lion's Arch Merchant
Join Date: Mar 2008
Location: Saegertown, PA
Guild: High by Nine [Bong]
Profession: Me/W
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Quote:
Originally Posted by You can't see me
Go back to farming fame and stop pretending you understand the playstyle and opinions of 100% of PvEers. KthxBaii.
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Riiiiight, i played ha up untill my R6 and then stopped because ha is gimmick after gimmick after gimmick(thats another story alltogether)
also, when did i say i understood the opinions of 100% of PvE'ers? i simply said MOST of them do not use the skills balanced in this nerf and if they did its not like 55'ers were kicked out of existence
also, if your pve skills did take a bit of a hit with this nerf, it is not a major nerf and to compensate you have an entire list of overpowered pve only skills, for example There's Nothing to Fear, and Save Yourselves, +100 armor to the rest of your team and 35% dmg reduction beyond that and if that doesnt make things mind numbingly easy....pop a conset and be damn near invincible
i did pve for some time before i switched to pvp, and when not gvging i do work on my pve main...ive seen both sides of the spectrum where as you with your "prestigious" FoW armor+Chaos gloves that are so wise in the ways of pve have probably NEVER seen anywhere near high end PvP and henceforth can not possibly understand why these nerfs took place other than "boo hoo i cant vanqish without a 10 energy aegis"
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Apr 19, 2008, 11:13 PM // 23:13
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#24
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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Quote:
Originally Posted by TrippieHippie89
Riiiiight, i played ha up untill my R6 and then stopped because ha is gimmick after gimmick after gimmick(thats another story alltogether)
i simply said MOST of them do not use the skills balanced in this nerf and if they did its not like 55'ers were kicked out of existence
also, if your pve skills did take a bit of a hit with this nerf, it is not a major nerf and to compensate you have an entire list of overpowered pve only skills, for example There's Nothing to Fear, and Save Yourselves, +100 armor to the rest of your team and 35% dmg reduction beyond that and if that doesnt make things mind numbingly easy....pop a conset and be damn near invincible
i did pve for some time before i switched to pvp, and when not gvging i do work on my pve main...ive seen both sides of the spectrum where as you with your "prestigious" FoW armor+Chaos gloves that are so wise in the ways of pve have probably NEVER seen anywhere near high end PvP and henceforth can not possibly understand why these nerfs took place other than "boo hoo i cant vanqish without a 10 energy aegis"
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I stick with my previous statement. I think your reply more than justifies my reasoning.
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Apr 19, 2008, 11:18 PM // 23:18
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#25
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Desert Nomad
Join Date: Jul 2006
Profession: D/
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Honestly, I totally agree.
I play a derv, and out of every derv-nerf-update ive seen (excluding the grenths aura one) I'm not too saddened by etermites and mystic.
The problem is, all anet continues to do is NERF most skills from particular classes, and buff other classes to freakin brilliance. How about anet looks at EACH skill individually, and then standardize it that way. There are many skills that remain to be...less than useful...
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Apr 19, 2008, 11:27 PM // 23:27
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#26
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Wilds Pathfinder
Join Date: Oct 2007
Guild: [BAAA] guest me NOW
Profession: Mo/
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I agree with this Update being Permanent.
The OP is ignorant in thinking what he thinks
There are a lot of people in this thread who have no idea what the hell they are talking about.
/signed
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Apr 19, 2008, 11:30 PM // 23:30
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#27
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Krytan Explorer
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Nice big chunk of ignorance coming from the OP. How about offering reasonable suggestions of balance instead of lumping all PvE players together and assuming only certain play styles are adopted.
Last edited by psycore; Apr 19, 2008 at 11:35 PM // 23:35..
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Apr 19, 2008, 11:39 PM // 23:39
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#28
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Krytan Explorer
Join Date: Dec 2007
Profession: W/
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Too many retards in this thread.
PvE For The Win.
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Apr 19, 2008, 11:49 PM // 23:49
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#29
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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Quote:
Originally Posted by Brian the Gladiator
1) I've never seen anyone use ele skills in PvE except AoE fire.
2) Monks in PvE dont use aegis... they use Healer's Boon + seed of life + healing seed.
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1. I use Earth and wards.
2. Yes I do.
You can't assume all of PvE has the skill of an average PUG. Those of us that can do the game easily generally do it with hero and hench or other guild members/close friends.
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Apr 20, 2008, 12:00 AM // 00:00
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#30
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Desert Nomad
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good things of it should stay, crap should get reverted ASAP
Good Stuff:
- Assassins Change
- Mesmer Changes on Hex Breaker, Fratility, Chaos Storm and Fevered Dreams
- Necromancer Change
- Elementalist Changes about NPC's
- Ritualists Changes about NPC's
- Dervish Changes
Crap Changes.
- Mesmer Buffs on Energy Surge & Burn
- Nerf of Aegis without making its effect slightly better for the increase of Cost
- Elementalist Changes that have nothing to do with the NPC's of PvP Stuff
- Warrior Nerf 20s recharge just for 3 secs disabling attacks ..lol
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Cant say about it, if good or bad.
- Paragon Changes.
*******
*******
However, I personally find the buff of Energy Surge/Burn retarded, especially for Energy Surge, this skill is still somewhat of overpowered a AoE Spike Skill, a full mesmer group can annihilate with an Energy Surge Spike Wave of 8 timed ES's nearly anything instantly, that has high Energy ressources, so any caster classes can be killed too easily with ES Spike Waves, not to mention that such a spike wave also ibnstantly shuts down all foes due to the massive instant full energy drain to 0... such a group needs only to combine this insane spike power with other skills that trigger damage on 0 Energy to easily increase more the spike damage, lke hexing all foes first with Mind Wrack, before the Spike Wave follows and with 8 mesmers spamming this skill, there are only few professions left, which are anyhow dangerous for these groups and even against these have mesmer overpowered skills to easily shutdown foes, which rely on adrenaline and signets ...
Mesmers were ever for PvE too weak and for PvP way too powerful imo and that has never changed, what the devs should find for this profession finally a a good MIDDLE.
Mesmers for example should not be able to interrupt shouts and chants. This would have been somethign as job for an other new profession, but for mesmers it makes this class as shut downer too powerful.
Mesmers already have the most powerful shutdown function, against any caster classes, they can shut down all caster classes and thats imo heavy enough. I would go even so far, that the point of the unbalance in pvp lies in their ability, that they are also able to totally shutdown any melee/ranged classes. that should be imo for blanace more a job of blood necros. They should be the ones, which should have the job to shut down melee classes. This way would become Blood Magic also alot more useful, other then only as Support Attribute ...
Last edited by Phoenix Tears; Apr 20, 2008 at 12:04 AM // 00:04..
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Apr 20, 2008, 12:11 AM // 00:11
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#31
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Frost Gate Guardian
Join Date: Apr 2008
Guild: Dark Empire [DE]
Profession: E/
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Of those generalizations and stereotypes none of them apply to me or anyone I know. The OP should be completely disregarded but his idea is valid I suppose. The changes wouldn't hurt PvE too badly and they do help PvP quite a bit so I'll just sign
/signed to make it official.
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Apr 20, 2008, 12:18 AM // 00:18
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#32
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Krytan Explorer
Join Date: Jul 2007
Guild: Team Paradigm [pd]
Profession: W/
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Quote:
Originally Posted by pfaile
From this op poorly worded and elitist rant against pve, one would think that all PVPers are so orginal that you would never encounter the same build twice. Guess not, hmm.
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Except its not a rant against pve. It was a statement about [rawr]'s build. PvPers are not original. Obs mode much? You encounter the same build constantly ran by different guilds. You obviously don't know much about PvP.
Stop talking.
Quote:
Originally Posted by I D E L E T E D I
I agree with this Update being Permanent.
The OP is ignorant in thinking what he thinks
There are a lot of people in this thread who have no idea what the hell they are talking about.
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Including you? Nice.
Teach me ur pve ways divine! PLZ I RLY NEED!
Last edited by Motoko Kusanagi War; Apr 20, 2008 at 12:22 AM // 00:22..
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Apr 20, 2008, 12:22 AM // 00:22
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#33
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Krytan Explorer
Join Date: Aug 2006
Location: Somewhere
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Quote:
Originally Posted by Brian the Gladiator
1) I've never seen anyone use ele skills in PvE except AoE fire.
2) Monks in PvE dont use aegis... they use Healer's Boon + seed of life + healing seed.
3) No one uses motivation paras in pve... they use imba-gons with PvE-only shouts.
4) Ritualists are exclusively used for resto heals and communing spirits.
5) Dervishes dont need to spike in PvE.
6) Mesmer AoE skills GOT BUFFED which is what PvE-ers have been crying for.
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1) I use fire, air, water, earth.
2-5) Over-generalizations. Saying things like 'never' and 'don't' in sentences tend to turn out false.
Quote:
A-net needs to stop worrying about PvE.
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If Anet stopped worrying about any aspect of their game, I don't see how that would help matters. I think that it would put me off if they did, whether they started focusing heavily on one side over the other (pve vs pvp). Personally I like the game balanced as a whole, whether I play a certain aspect of it more than others or not. If Anet were to actually follow your advice and 'stop worrying about PvE', then maybe they don't care enough about their product, so why should I care enough to buy it?
/notsigned
- The reasons I focused on in your post didn't seem enough to warrant making this suggestion permanent, at least to me. Besides, in games, hardly anything stays "permanent' since they're ever changing. At times, things will have to be reworked as the game evolves or new things are implemented.
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Apr 20, 2008, 12:27 AM // 00:27
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#34
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Wilds Pathfinder
Join Date: Aug 2006
Location: Melbourne
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This update should stay permanent.
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Apr 20, 2008, 12:33 AM // 00:33
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#35
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Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
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Why the RED ENGINE GORED did they nerf disarm while shit like FF, WoD are left untouched.
NOOOOOOOOOOOOOO
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Apr 20, 2008, 12:40 AM // 00:40
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#36
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Wilds Pathfinder
Join Date: Oct 2007
Guild: [BAAA] guest me NOW
Profession: Mo/
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Quote:
Originally Posted by Motoko Kusanagi War
Except its not a rant against pve. It was a statement about [rawr]'s build. PvPers are not original. Obs mode much? You encounter the same build constantly ran by different guilds. You obviously don't know much about PvP.
Stop talking.
Including you? Nice.
Teach me ur pve ways divine! PLZ I RLY NEED!
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Apr 20, 2008, 12:40 AM // 00:40
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#37
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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Quote:
Originally Posted by Brian the Gladiator
Most of the time PvE players use full teams of Ursan anyways.
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Not true PvErs.
Ursans a joke.
Quote:
Originally Posted by Brian the Gladiator
1) I've never seen anyone use ele skills in PvE except AoE fire.
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Obsidain Flesh for DoA anyone?
Quote:
Originally Posted by Brian the Gladiator
2) Monks in PvE dont use aegis... they use Healer's Boon + seed of life + healing seed.
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um alot of pve monks use Aegis.
Quote:
Originally Posted by Brian the Gladiator
A-net needs to stop worrying about PvE. PvE is easy -- it has always been easy -- it will always be easy!
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I agree that PvE is easy but not for everyone.
there are ALOT of people that still struggle to get through the first parts of the game.
If A-Net stopped worrying about PvE then guess what half the GW population would be gone and that would be bad for GW2 revenue.
Wont happen
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Apr 20, 2008, 12:42 AM // 00:42
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#38
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Lion's Arch Merchant
Join Date: Oct 2007
Location: Orlando
Guild: Divine Order of Heroes
Profession: P/R
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Quote:
Originally Posted by Motoko Kusanagi War
Except its not a rant against pve. It was a statement about [rawr]'s build. PvPers are not original. Obs mode much? You encounter the same build constantly ran by different guilds. You obviously don't know much about PvP.
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I do not claim to know anything about PvP. I do see a rant, sorry. Grouping all PvE players as Ursan or that no one uses any of the nerfed skills is just DUMB. SORRY.
I am like a lot of PvE ers out here. We could care less about PvP, not that we have anything against it, just don't care about it. The only time we remember it when there is a skill balance.
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Apr 20, 2008, 12:55 AM // 00:55
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#39
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Hall Hero
Join Date: Aug 2005
Profession: E/
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I'm a PvEer.
STOP BITCHING PVE PLAYERS! You are making the rest of us look bad. Start arguing the points that were made in the post about the skills, instead of just insulting him and calling him an "elitest." By insulting people without addressing the issues, YOU are being a PvE elitest.
The skills people are bringing up aren't even affected by the reccent nerf. Why did somebody bring up Obsidian Flesh? Why did somebody bring up Wards (the nerf to wards not affected GvG NPCs is specifically PvP only).
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Apr 20, 2008, 12:58 AM // 00:58
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#40
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Krytan Explorer
Join Date: May 2007
Guild: [TAM]
Profession: W/
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Demeaning all of PvE makes me sad. The problem is that he would have said that 6 months ago, hell a year ago, regardless of the addition of PvE skills and HM, because there are sadly people like this playing GW. PvE skills just made their argument "better sounding", but also more demeaning at the same time. There are plenty of people that PvE almost exclusively that despise all PvE skills. Check the thread in Riverside called "Fastest Elite Area Times?", and you'll see at least 5 people in the thread that don't give a shit about 35 min FoW HM clears because they all use PvE skills/consumes.
Another problem that I see with this demeanor of PvE is that they actually hate PvP too. They hate the "gimmick after gimmick after gimmick" that is present in high-end PvP done by the "noobs" that have no real "skill". You know what that means for these elitists? They hate all of Guild Wars (now). They might have loved it once, but that love is completely gone. Why do you still play? Why do you still complain? Why do you still scorn with disdain? You don't even like the game, so why play it?
On a different note, this particular skill balance doesn't really matter to most PvE at all. It should be permanent, especially regarding the spirits and wards affecting NPCs, considering that has no effect on PvE at all (obviously ).
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